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http://archives.univ-biskra.dz/handle/123456789/1138
Title: | Réalité Augmentée pour les Jeux Vidéo et les Serious Games |
Authors: | GUEMOUGUI, Abdessattar |
Keywords: | Augmented reality Serious Games remote rendering Smartphones |
Issue Date: | 2012 |
Abstract: | In this work, we present the implementation of a serious game that teaches the rules of the road. Our implementation is based on the use of a multimodal interface that uses augmented reality, computer vision and the latest smartphone technology. Using a client-server architecture, our approach provides a high-quality rendering and a real time optical tracking on moderate Smartphones. Thus, we combine between the advanced performance of a desktop computer (processor, memory, graphics card) and the benefits of a Smartphone (mobility, sensors, touchscreen ... etc.) |
URI: | http://archives.univ-biskra.dz/handle/123456789/1138 |
Appears in Collections: | Informatique magister |
Files in This Item:
File | Description | Size | Format | |
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realite_augmente_pour_les_jeux_video_et_les_serious_games.pdf | 10,92 MB | Adobe PDF | View/Open |
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