Please use this identifier to cite or link to this item: http://archives.univ-biskra.dz/handle/123456789/26869
Title: The Implementation of Educational Language Digital Games to Enhance Vocabulary Acquisition
Authors: Asma Meftah
Keywords: Educational language digital games, Vocabulary acquisition, EFL learners, Effectiveness, Motivation
Issue Date: 2023
Abstract: Vocabulary acquisition is widely acknowledged as the cornerstone of learning a second or foreign language. In light of this, our study aims to investigate the effectiveness of implementing educational language digital games to enhance vocabulary acquisition, as well as their impact on students' motivation to learn such skills. Therefore, it is hypothesized that educational language digital games are effective to enhance vocabulary acquisition. To test the hypotheses, a quasi-experimental design has been utilized, in which a group of 36 third grade pupils at Alia Ali Ben El-Ammari Middle School in Sidi Ghezal, Biskra, are exposed to pre-test, training, and post-test sessions. Additionally, a questionnaire has been administered to middle school teachers and inspectors. The results of the study have confirmed the hypotheses across the selected level. Specifically, it is found that educational language digital games have a significant influence on enhancing pupils' vocabulary acquisition.
URI: http://archives.univ-biskra.dz/handle/123456789/26869
Appears in Collections:Faculté des Lettres et des Langues FLL

Files in This Item:
File Description SizeFormat 
Asma_Meftah.pdf635,63 kBAdobe PDFView/Open


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.